Game Engine Project

Attempting to create a full featured 3D game editor with basic features found in game engines such as Unity, UE4, or CryEngine. Developing with Direct X and planning to integrate various middleware such as FMOD and PhysX. My intentions are to create a third-person shooter game once the game engine has been assembled. The biggest source of reference for this project is Game Engine Architecture by Jason Gregory. The latest source code for it can be viewed here: https://github.com/jheard901/blackrock-editor

game-engine-snap-001

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s